The Story


In June 2015, Dino was unpleasantly surprised to find that his new MacBook couldn't play any of the latest games. Soon after, the team hacked together a prototype in a DeWolfe dorm room at Harvard, and the first Wolfe was born. Over the next year, the Wolfepack continued to improve their hardware and software - and it's finally ready to be shared with the world.

First and foremost, our mission is to make the desktop computer obsolete. Furthermore, we want to level the playing field between platforms, by making Macs performance powerhouses. Finally, we want to stop big companies from charging outrageous prices for minuscule upgrades, by letting everyone take control of their own computer’s performance.


The Team


Dino Rodriguez

Dino has been a hardware enthusiast and gamer since childhood. At the age of 9, he built his first desktop computer, and at 13 his own electronic drum set from scratch. While at school, Dino has contracted for a Fortune 10 company and the Department of Energy. In addition to tinkering and working, he enjoys playing golf and Spikeball with friends.


Christian Ondaatje

Christian's fascination with computers led him to engineer his first robot and his first video game by the age of 13. After working internationally for several firms, Christian attended Harvard to study computer science. As Wolfepack's resident technical expert, Christian is an asset in both physical and virtual construction. When he's not busy with some personal software project, Christian is probably in the ice rink or on the lacrosse field.


Chase Davis

Even before Chase's time at Harvard, he had a knack for building Hackintosh computers for design, gaming, and development. His hobbies led him to years of freelance design, startup marketing, and growing his own business from the ground up. Outside of his agile workflow and startup experience, he enjoys skiing, chess, and beating Dino and Christian in a not-too-friendly game of Spikeball.